![]() Usually unique, but not entirely distinct and some are just way better than others. Relies on Commanders who are incredibly rare to find via drop. Engineer units are wildly different in what they do and as a result suck azz. Ambulances (US), assembly points (UK), and some other stuff for the other armies are excellent additions. Everyone goes left and right, claiming OKW is far too strong or Soviet Union is so OP (all factions suck and need some unique balancing a-la CoH 1 style). Graphics-wise, it looks more polished but not as realistic. Game is more fast-paced because animations are faster. BEAUTIFUL campaign, with amazing soundtrack to boot. ![]() I don't know why CoH 2 had to complicate stuff. ![]() Joining a game or making your own was FAR less complicated the menu and game UIs were easy to understand, plus switching locations in the game was SO clear. Doctrines actually determined the way you played and everyone had the same stuff. ALL Engineer units could build the same defenses. America was a spam army that encouraged you to keep your men alive, Wehrmacht was the defend now, destroy later army, UK was Spamalot army, and Panzer Lehr proved its superiority once again. Even graphics don't look that bad (or even inferior) compared to CoH 2's graphics.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |